![]() ![]() ![]() For more information on the full story of the game's development, please check out my DevBlog. Rather than traditional game-play the focus here is on exploration, uncovering the mystery of a lonely island. How long does it take to complete all the achievements in Dear Esther: Landmark Edition It takes between 2 and 3. Dear Esther is a first-person ghost story. Since it's release in 2012 (PC/MAC/LINUX), Dear Esther has been a phenomenal success selling over 50,000 copies in it's first week and over one million copies to date, and still going strong six years later! Dear Esther's success has inspired and birthed an entirely new genre in gaming known as Narrative-Based games, or the more colloquial 'Walking Simulator' which is now home to dozens of smash hit games. Dear Esther: Landmark Edition has been remade with the Unity engine, featuring a full audio remaster, and the addition of a brand-new Directors’ Commentary mode, allowing players to explore the island and learn what inspired the game and how it was crafted by The Chinese Room and Rob Briscoe. Dear Esther: Landmark Edition was released on September 20th, 2016. This required me to completely re-build shaders, code and functionality from the ground up on a new engine, but due to this work, Dear Esther Landmark Edition was released in 2016 on Xbox One and PS4. My work during this time covered everything including asset building, lighting, FX, technical art, UI, level design, sound engineering, QA, Steam, team management, PR and most prominently Environment Art. In 2014 I also took on the task of porting the game over to the Unity Engine so that we could reach a broader audience. First released in 2008 as a free-to-play modification for the Source game engine, the game was entirely redeveloped for a commercial release in 2012. I worked mostly solo on the development of the original commercial release of the game, with support from the original writer and designer, Dan Pinchbeck, and composer Jessica Curry (Now heads of The Chinese Room) and Jack Morgan, on code. Dear Esther is a first-person exploration and adventure video game developed by The Chinese Room for Microsoft Windows, Mac OS X, PlayStation 4 and Xbox One. Dear Esther: Landmark Edition ie n videojuech svilupà da y publicà ai da. ![]()
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